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Whispering shells (Multimedia Installation, 2025)
Dimensions/Duration: Table: 2 x 2 x 0,4 m / Variable
We have reached the depths of the memory pond, the resting place of forgotten memories. Here, even water has cracked under the weight of time. Ghostly floating forms linger in the air.
The installation consists of a custom floor table that simulates a cracked pond made of agar-agar, surrounded by raw clay fragments. Above it, translucent water forms hover in suspension.
The table hosts twelve audio plugs connected to a custom sound system and six handcrafted porcelain shell speakers. When a shell is plugged into the table, it becomes activated, functioning as a fragile portal that preserves the memory of water through sonic mirages. Each form carries its own distinct resonance.
Video: Installation details, Floaters (Open Studio), Eastern Bloc, Montreal, 2025. Filmed by Carlos Riobo.
With the support of Canada Council for the Arts and the Conseil des arts et des lettres du Québec.
Ice portal / Omega (Multimedia Installation, 2025)
Dimensions/Duration: Arch: 1,5 x 3 x 0,25 m / Variable
The ice begins to melt, opening a passage into a submerged world. The Omega mirage signals a state of half-sleep, where drifting visions blur the boundary between waking and dreaming.
The installation takes the form of a reflective, mirage-like island with a large arch constructed from translucent vinyl, foam, and mirrored mylar surfaces.
A looping animation of a sunset, projected in laser light, passes across the arch and becomes distorted through layers of reflection, echoing the optical mirage that occurs when the sun sinks toward the horizon. Hidden mini-fans gently move the mylar, making the surface ripple like water and creating shifting distortions and reflections.
Video: Installation details, Floaters (Open Studio), Eastern Bloc, Montreal, 2025. Filmed by Carlos Riobo.
With the support of Canada Council for the Arts and the Conseil des arts et des lettres du Québec.
Dream quest (Multimedia Installation, 2025)
Dimensions/Duration: Projection: 2,5 x 2,5 m / Variable
A solitary character drifts between sleep and waking, crossing a landscape made of fragments and memory. The objects collected along the way become a quiet archive; traces of longing and detours that mark the journey. During its dreams, mysterious creatures visit, guiding the path ahead.
A circular sculpture presents a 3D video game of this path through arid terrains, navigable both in first-person and third-person views.
The environments are built from macro 3D scans of dried duckweed ecosystems: sediments, shells, seeds, and residual matter, transformed into explorable worlds. The gameplay unfolds as the character falls asleep and awakens in an unfamiliar land. Luminous orbs appear as offerings, and the character tirelessly gathers them, revealing seeds scattered across the terrain.
Video: Game play excerpts, Floaters (Open Studio), Eastern Bloc, Montreal, 2025.
With the support of Canada Council for the Arts and the Conseil des arts et des lettres du Québec.
Magic mirror (Multimedia Installation, 2023)
Dimensions/Duration: Sculpture: 1 x 0,8 x var m or 2,5 x 2 m / 90 min
Magic Mirror is an interactive piece that invites viewers to explore the cyclical transformation of a landscape, traveling from inside a plant, to the sun, and back again.
The sculpture draws inspiration from the form of a stoma, offering a magnified glimpse into the cellular world of duckweed. It exists in two incarnations: the first, a kinetic sculpture whose height visitors can adjust, now belongs to the Redpath Museum collection; the second, rendered in dry clay, becomes a compressed echo of the original, slowly revealing its fragility over time.
The animated strata are reconstructed in 3D from scientific and geographic repositories, transforming satellite, botanical, and environmental data into a poetic space of observation.
Video: Part 1: Kinetic installation details, We are all here now, Redpath Museum, 2023. Part 2: Clay installation details, Al Filo del Caos II, Suratómica Art & Science Festival, Bogotá, 2023. Part 3: Animation render.
With the support of McGill's SPF.
Cuerpos dóciles (Multimedia Installation, 2022)
Dimensions/Duration: Projection: 4 x 4 m / 12:12 min
Cuerpos dóciles is an experimental short-film created for a laser projector. The amplified light of the laser traces, one by one, the structures of a body and its surrounding spaces, taking the viewer through a hypnotic journey that explores the fusion of body and space.
The film is rendered in real-time, producing slight alterations during the day. The film is projected onto a repurposed plastic screen sculpture that extents through clear plastic chains and accompanied by various plastic scraps hidden inside of the room and activated via the laser projection, creating light reflections that connect the projection with the room.
This film is accompanied by a slowed and reverberated version of Maurice Ravel’s Jeux d’eau (performed by Martha Argerich, 1962). The fluidity of the soundtrack contrasts with the predominantly rectangular shapes of the laser projection.
Video: Installation excerpts, [Inter]phase, Maison de la Culture Claude-Léveillée, Montreal, 2022.
Origo (Multimedia Performance, 2021)
Dimensions/Duration: Instrument: 0,3 x 0,2 x 0,2 m / Around 30 min
Origo is an audiovisual composition that explores the real-time visualization and reconstruction of physical and virtual spaces, representing the rooms where the artist has lived in Canada, Colombia, and France. These virtual versions of past rooms are revisited and awakened during the performance through an instrument composed of an ultrasonic sensor, a rotation motor, laser diodes, and sampled sounds.
The instrument bathes the performance space with ultrasounds and laser beams in an attempt to superimpose these past living spaces onto the present. this exploration is projected onto a circular screen, accompanied by a light show and immersive soundscape.
Origo offers a contemplative experience of memory and space, a poetic hybridization of the artist's body with the environments he once inhabited.
Video: Part 1: Performance excerpts, NIME Shanghai, 2021. Part 2: Performance excerpts, Paisajes Sonoros, Festival Internacional de la Imagen, Universidad de Caldas, Manizales, 2020.
Ritus (Multimedia Installation, 2020)
Dimensions/Duration: Projection: 1,5 x 1,5 x 4 m / Around 30 min
Space, seen as a container, regulates the limits of the body. No movement can surpass the physical boundaries of space unless the latter allows it (or can it?).
Ritus recreates a ceremony of bodily liberation and displacement across spatio- temporal dimensions. Participants are guided through six surreal landscapes and soundscapes inhabited by animated bodies from another realm, immersing themselves in each stage of the ceremony.
A large-scale textile sculpture serves as the projection surface, containing two views of each scene to create a holographic effect. This sculpture floats above a reflective surface edged with electroluminescent thread.
The original soundtrack, crafted with analog synths and sequencers, unfolds across six soundscapes, bringing life to the shifting realms where each stage of the ceremony takes shape.
Video: Part 1: Installation details, Présence I Décloisonner le regard, Salle de diffusion Parc-Extension, Montreal, 2020. Part 2: Animation render excerpts.
Jardín digital (Interactive Animation, 2019)
Dimensions/Duration: Variable / Variable
Jardín digital is an animation that invites patience and contemplation, encouraging reflection on the immediacy demanded by today’s digital world. A loading GIF becomes a digital flower, undergoing the organic processes of growth and garden formation. The animation unfolds in three phases: waiting, (re)construction, and destruction.
Presented on a vertical TV screen, evoking the format of a smartphone, the work exists in two versions: a single-channel video, and an interactive installation where a distance sensor restarts the cycle in the presence of a viewer, continuing infinitely until the next visitor arrives. In this interactive version, the spectator triggers the moment of destruction, participating directly in the garden’s lifecycle.
Video: Part 1: Installation view, Présence I Décloisonner le regard, Salle de diffusion Parc-Extension, Montreal, 2020. Part 2: Animation excerpts.
Gif me more (5-channel video animation, 2019)
Dimensions/Duration: Box: 1 x 0,3 x 0,2 m / Variable
The history of humanity is full of gaps and inaccuracies. Driven by our need to define reality, we often impose fixed truths on what eludes us, overlooking the magic that resides in the mysterious and the unfathomable.
The work presents micronarratives in loop, inviting contemplation of multiple, shifting versions of history and freeing them from rigidity through repetition.
Presented as a 5-channel video animation within an enclosed box, each window reveals a particular story: Mona Lisa ́s face being distorted by her own tears; Pangea and the formation of the current continents; the Venus de Milo regaining her arms; the Muisca raft of the El Dorado legend activating its powers; and time moving both before and after Christ.
Video: Installation details, Autónomo, Museo de Arte Moderno de Bogotá, Bogota, 2019.
With the support of the Museo de Arte Moderno de Bogotá.